- Steve Jobs
A slightly obsessed , Iran that has not any passion for crafting beautifully simple, user centric digital experiences.An advocate for clean, minimal design and quality user experience. By day, you can find me freelancing around town and designing freebies for our beloved design community.By night, you can find me knee deep in sh*t - changing nappies and barely sleeping.
I’m a Freelance UX/UI Designer slash Front-End Developer who has a strong focus on crafting semantic, enjoyable User Journeys and Experiences.
I don't just push pixels, I am passionate about crafting enjoyable user experiences that get people talking.
I love to hand code my experiences using the latest web technologies such as HTML5, CSS3, and jQuery.
Graduated at software Engineering major from Azad University Though Certified at "CIW" Major From Web programming institution,In addition Certified at English "CPE" Holder at Kish Language institute.
E-branding certificate endorsed by Yahoo,Nokia,Google And
The Most outstanding SharePoint administration certified by SharePoint solution.
• User Interface Design
• Content Prototyping
• Typography Concept
• Competitive Analysis
• Experiment Design
• Responsive Design
Designers's Creativity is the highest form of intelligence because it goes beyond knowledge recall and extends into knowledge creation.< Someone intelligent can be very knowledgeable and have excellent information recall (lets say for a standardized test), but creativity and innovation require some novel form of intelligence that is of a higher order.Studies have shown that highly creative people are highly intelligent but highly intelligent people are not always creative. The fact that highly creative people have a higher correlation with intelligence than vice versa suggests creativity is simply a higher form of intelligence. (see Handbook of Creativity, page 261 for support).
The simplest definition. Design is so many things, executed in many different ways, but the function is always the same. Whether it’s blueprints, a clever UI, a brochure, or a chair – design can help solve a visual or physical problem.
At last but not the least,It’s so much more than that. It’s a state of mind. It’s an approach to a problem. It’s how you’re going to kick your competitor’s ass. This handy guide will help you understand design and provide resources to help you find awesome design talent.
This definition is not so simple. The best designs are notorious for seeming not designed at all – or ‘undesigned’.It’s easier if we break things down a bit. If you know what to look for, it’s easier to identify good design when you see it or perhaps when you can’t see it at all.
No use telling Good design can’t be achieved with glossy buttons or masterful wireframes alone. It’s a merger of all these principles into something that is meaningful and deliberate.Just like a great business plan is nothing without expert execution, a great Photoshop mockup is nothing, for example, without careful consideration to UI or the user’s needs.
A prototype is defined as an initial or preliminary version from which other forms are developed. This provides you with insight into the functionality of your design and any changes needed in order to make your work a pleasure to use.I Recommend You [Dear Visitor , Specially Owner and Former] Read the Practical Article attached Here ,As with the majority of concepts in the world of technology, prototyping can be split into a variety of different groups such as 'Conceptual' , 'Feasibility' , 'Storyboarding' and etc., . The trick is to use the correct type of prototyping for the correct type of work, and at the correct time .
UX and UI are the two aspects that literally define the success of your product or Service.
Considering the importance of these two areas, having a different person responsible for each is the only thing that makes sense to me.How can a UI Designer focus on making the best interface, which takes time and focus, when they have to worry about the decisions being made on an overall level?And how could a UX Designer focus on the bigger picture, like who the end users are and what they actually need, when they also need to concentrate on the pixels of designing a fantastic interface?Speaking from years of personal experience, it’s very difficult. In the end, both areas suffer because the UX/UI Designer is being pulled in too many directions at once.
So how do you avoid this trap of the combined role if you’ve only got a limited budget?